Radeon ProRender

hiprtTraversalState

Usage

Traversal state.

On-device traversal can be in either hit state (and can be continued using hiprtNextHit) or finished state.

Possible Values

Name Value Brief Explanation
hiprtTraversalStateInit 0 Start of traversal.
hiprtTraversalStateFinished 1 Traversal done.
hiprtTraversalStateHit 2 Hit found.