Radeon ProRender


Build or update a scene.

Given a number of hiprtGeometries from the client, this function builds hiprtScene representing top level acceleration structure topology (in case of a build) or updates acceleration structure keeping topology intact (update).

hiprtError hiprtBuildScene( hiprtContext context,
  hiprtBuildOperation buildOperation,
  const hiprtSceneBuildInput* buildInput,
  const hiprtBuildOptions* buildOptions,
  hiprtDevicePtr temporaryBuffer,
  hiprtApiStream stream,
  hiprtScene outScene);


Parameter Description
context HIPRT API context.
buildOperation Type of build operation.
buildInput Decribes input geometires to build scene for.
buildOptions Various flags controlling build process.
temporaryBuffer Temporary buffer for build operation.
stream Stream to run acceleration structure build command.
outScene Resulting scene.


Returns HIPRT error in case of a failure, or hiprtSuccess otherwise.