RRGeometryBuildInput
Description
Input for geometry build/update operation.
Build input defines concrete primitive type and a pointer to an actual primitive description.
Applies to
All supported backends
Items
Name |
Type |
Description |
---|---|---|
primitive_type |
Defines the following union. |
|
primitive_count |
uint32_t |
Number of primitives in the array. |
{RRTriangleMeshPrimitive* triangle_mesh_primitives; |
union |
Core information used to build a geometry accelerating structure, a description of Triangles or Axis Aligned Bounding Boxes (AABB). |