RRHit

Description

Hit description for full hit results of rrCmdIntersect().

Applies to

All supported backends

Items

Name

Type

Description

uv[2]

float

Barycentric coordinates of the point of intersection of the ray with the primitive in relation to this primitive.

inst_id

uint32_t

RRInstance index in the scene.* If the ray does not intersect with anything, a value of inst_id = 0xFFFFFFFF is returned.

prim_id

uint32_t

Primitive index in the RRInstance pointed to by inst_id.*

* Indices refer to the point of intersection of the ray and the geometry found.