Radeon ProRender

Motion Buffer Filter




Computes motion buffer from the current position buffer using a view projection matrix for the current and previous step. Note that the filter retains an internal state.


Parameter Type Input/Output Description
viewProjMatrix float16 input View-projection matrix for the current frame. The filter stores the view projection matrix of the current step and uses it on the next step for obtaining the motion buffer. It should be updated at each camera change.
Default value is the identity matrix 4x4.