Lights

With AMD Radeon ProRender, you can set up various types of lighting to achieve the effect of real-world illumination with physically based lighting and shading effects.

This section provides a description of supported light types and light parameters.

Point Light

Parameter

Is it supported?

Intensity

Yes

Light Color

Yes

Attenuation Radius

No

Source Radius

Yes

Soft Source Radius

Yes

Temperature

Yes

Use Temperature

Yes

Affects World

Yes

Cast Shadows

No

Indirect Lighting Intensity

No

Spot Light

Parameter

Is it supported?

Intensity

Yes

Light Color

Yes

Attenuation Radius

No

Inner Cone Angle

Yes

Outer Cone Angle

Yes

Source Radius

No

Soft Source Radius

No

Source Length

No

Temperature

Yes

Use Temperature

Yes

Affects world

Yes

Cast Shadows

No

Indirect Lighting Intensity

No

Volumetric Scattering Intensity

No

Note

If the light has an IES texture, AMD Radeon ProRender will build it as an IES light.

Directional Light

Parameter

Is it supported?

Intensity

Yes

Light Color

Yes

Source Angle

No

Source Soft Angle

No

Temperature

Yes

Use Temperature

Yes

Affects World

Yes

Cast Shadows

No

Indirect Lighting Intensity

No

Volumetric Scattering Intensity

No

Rect Light

Rect light is not supported.

Sky Light

Parameter

Is it supported?

Source Type

SLS Specific Cubemap

Cubemap

Yes

Source Cubemap Angle

No

Sky Distance Threshold

No

Intensity

Yes

Light Color

Yes

Affects World

Yes

Cast Shadows

No

Indirect Lighting Intensity

No

Volumetric Scattering Intensity

No