Radeon ProRender

Lights

With AMD Radeon ProRender, you can set up various types of lighting to achieve the effect of real-world illumination with physically based lighting and shading effects.

This section provides a description of supported light types and light parameters.

Point Light

Parameter Is it supported?
Intensity Yes
Light Color Yes
Attenuation Radius No
Source Radius Yes
Soft Source Radius Yes
Temperature Yes
Use Temperature Yes
Affects World Yes
Cast Shadows No
Indirect Lighting Intensity No

Spot Light

Parameter Is it supported?
Intensity Yes
Light Color Yes
Attenuation Radius No
Inner Cone Angle Yes
Outer Cone Angle Yes
Source Radius No
Soft Source Radius No
Source Length No
Temperature Yes
Use Temperature Yes
Affects world Yes
Cast Shadows No
Indirect Lighting Intensity No
Volumetric Scattering Intensity No

Note

If the light has an IES texture, AMD Radeon ProRender will build it as an IES light.

Directional Light

Parameter Is it supported?
Intensity Yes
Light Color Yes
Source Angle No
Source Soft Angle No
Temperature Yes
Use Temperature Yes
Affects World Yes
Cast Shadows No
Indirect Lighting Intensity No
Volumetric Scattering Intensity No

Rect Light

Rect light is not supported.

Sky Light

Parameter Is it supported?
Source Type SLS Specific Cubemap
Cubemap Yes
Source Cubemap Angle No
Sky Distance Threshold No
Intensity Yes
Light Color Yes
Affects World Yes
Cast Shadows No
Indirect Lighting Intensity No
Volumetric Scattering Intensity No