Radeon ProRender

rmlGetLastError

Returns a null-terminated string containing the error message of the last operation. Can be called after some operation returns NULL or a status other than RML_OK.

The error message is owned by the library and must NOT be freed by a client. The message is stored in a thread local storage, so this function should be called from the thread where the failure occured.

const char* rmlGetLastError();  

API

Main

Return

Returns a pointer to the formatted message, in ASCII-encoding.