Radeon ProRender


Sets the number of internal command lists to use for execution if interop command list is not specified.

rml_status rmlSetNumD3DCommandLists( rml_context context,
  unsigned int num_command_lists);


Direct3D 12 Interoperation


Parameter Input/Output Description
context input A valid context handle.
num_command_lists input A number of internal command lists that will be created.

Return and Status Codes

Returns one of the following status codes:

To get more details in case of failure, call rmlGetLastError().