Radeon ProRender


Gets memory requirements for geometry build.

RRError rrGetGeometryBuildMemoryRequirements( RRContext context,
  const RRGeometryBuildInput* build_input,
  const RRBuildOptions* build_options,
  RRMemoryRequirements* memory_requirements);

Applies to

DirectX 12, Vulkan


Parameter Input/Output Description
context input RR API context.
build_input input Describes input primitive to build geometry from.
build_options input Various flags controlling build process.
memory_requirements output Pointer to write result to.


Returns an error in case of a failure, or RR_Success otherwise.