- Radeon ProRender SDK
- Downloading and Getting Started
- How to Use RPR SDK
- Data Types
- Data Structs
- Info and Setting Types
- rpr_aa_filter
- rpr_aov
- rpr_api_version
- rpr_bool
- rpr_buffer_element_type
- rpr_buffer_info
- rpr_camera_info
- rpr_camera_mode
- rpr_color_space
- rpr_component_type
- rpr_composite_info
- rpr_composite_type
- rpr_context_info
- rpr_context_sampler_type
- rpr_context_properties
- rpr_creation_flags
- rpr_curve_parameter
- rpr_environment_override
- rpr_framebuffer_info
- rpr_grid_indices_topology
- rpr_grid_parameter
- rpr_hetero_volume_filter
- rpr_hetero_volume_indices_topology
- rpr_hetero_volume_parameter
- rpr_image_filter_type
- rpr_image_info
- rpr_image_wrap_type
- rpr_instance_info
- rpr_light_info
- rpr_light_type
- rpr_lut_info
- rpr_material_node_arithmetic_operation
- rpr_material_node_info
- rpr_material_node_input
- rpr_material_node_input_info
- rpr_material_node_input_type
- rpr_material_node_lookup_value
- rpr_material_node_transform_op
- rpr_material_node_type
- rpr_material_node_uvtype_value
- rpr_material_system_info
- rpr_mesh_info
- rpr_object_info
- rpr_parameter_info
- rpr_parameter_type
- rpr_post_effect_info
- rpr_post_effect_type
- rpr_render_mode
- rpr_scene_info
- rpr_shape_info
- rpr_shape_type
- rpr_status
- rpr_subdiv_boundary_interfop_type
- rpr_tonemapping_operator
- rpr_ubermaterial_emission_mode
- rpr_ubermaterial_ior_mode
- rpr_volume_type
- Shaders
- rpr_material_node_add
- rpr_material_node_ao_map
- rpr_material_node_arithmetic
- rpr_material_node_blend
- rpr_material_node_blend_value
- rpr_material_node_buffer_sampler
- rpr_material_node_bump_map
- rpr_material_node_checker_texture
- rpr_material_node_constant_texture
- rpr_material_node_diffuse
- rpr_material_node_diffuse_refraction
- rpr_material_node_dot_texture
- rpr_material_node_emissive
- rpr_material_node_fresnel
- rpr_material_node_fresnel_schlick
- rpr_material_node_gradient_texture
- rpr_material_node_image_texture
- rpr_material_node_input_lookup
- rpr_material_node_microfacet
- rpr_material_node_microfacet_anisotropic_reflection
- rpr_material_node_microfacet_anisotropic_refraction
- rpr_material_node_microfacet_beckmann
- rpr_material_node_microfacet_refraction
- rpr_material_node_noise2d_texture
- rpr_material_node_normal_map
- rpr_material_node_orennayar
- rpr_material_node_passthrough
- rpr_material_node_phong
- rpr_material_node_reflection
- rpr_material_node_refraction
- rpr_material_node_transparent
- rpr_material_node_twosided
- rpr_material_node_uv_procedural
- rpr_material_node_uv_triplanar
- rpr_material_node_volume
- rpr_material_node_ward
- Tutorials
- Basic Scene Demo
- Context Creation
- Scene Creation
- Camera Setup
- Mesh Creation
- Instance Creation
- Deformation Motion Blur
- Point Light Creation
- Emissive Shape Creation
- Environment Light Creation
- Textured Material Creation
- Materials Demo
- Uber Material Creation
- SSS Uber Material Creation
- Two Sided Materials
- Tiled Rendering
- AOVs Setting
- Framebuffer Access
- OpenGL Interop
- Gamma Post Process Effect
- Curve Creation
- Import/Export
- Shadow Catcher
- Adaptive Sampling
- Tracing
- Parameters Enumeration
- Volume
- Hybrid
- Mesh Obj
- API Reference
- rprBufferGetInfo
- rprCameraGetInfo
- rprCameraLookAt
- rprCameraSetAngularMotion
- rprCameraSetApertureBlades
- rprCameraSetExposure
- rprCameraSetFarPlane
- rprCameraSetFocalLength
- rprCameraSetFocalTilt
- rprCameraSetFocusDistance
- rprCameraSetFStop
- rprCameraSetIPD
- rprCameraSetLensShift
- rprCameraSetLinearMotion
- rprCameraSetMode
- rprCameraSetNearPlane
- rprCameraSetOrthoHeight
- rprCameraSetOrthoWidth
- rprCameraSetSensorSize
- rprCameraSetTiltCorrection
- rprCameraSetTransform
- rprCompositeCompute
- rprCompositeGetInfo
- rprCompositeSetInput1u
- rprCompositeSetInput4f
- rprCompositeSetInputC
- rprCompositeSetInputFb
- rprCompositeSetInputLUT
- rprCompositeSetInputOp
- rprContextAbortRender
- rprContextAttachPostEffect
- rprContextAttachRenderLayer
- rprContextClearMemory
- rprContextCreateBuffer
- rprContextCreateCamera
- rprContextCreateComposite
- rprContextCreateCurve
- rprContextCreateDirectionalLight
- rprContextCreateDiskLight
- rprContextCreateEnvironmentLight
- rprContextCreateFrameBuffer
- rprContextCreateFramebufferFromGLTexture2D
- rprContextCreateGrid
- rprContextCreateHeteroVolume
- rprContextCreateIESLight
- rprContextCreateImage
- rprContextCreateImageFromFile
- rprContextCreateImageFromFileMemory
- rprContextCreateInstance
- rprContextCreateLUTFromData
- rprContextCreateLUTFromFile
- rprContextCreateMaterialSystem
- rprContextCreateMesh
- rprContextCreateMeshEx
- rprContextCreateMeshEx2
- rprContextCreatePointLight
- rprContextCreatePostEffect
- rprContextCreateScene
- rprContextCreateSkyLight
- rprContextCreateSphereLight
- rprContextCreateSpotLight
- rprContextDetachPostEffect
- rprContextDetachRenderLayer
- rprContextGetAOV
- rprContextGetAttachedPostEffect
- rprContextGetAttachedPostEffectCount
- rprContextGetInfo
- rprContextGetParameterInfo
- rprContextGetScene
- rprContextRender
- rprContextRenderTile
- rprContextResolveFrameBuffer
- rprContextSetActivePlugin
- rprContextSetAOV
- rprContextSetAOVindexLookup
- rprContextSetAOVindicesLookup
- rprContextSetParameterByKey1f
- rprContextSetParameterByKey1u
- rprContextSetParameterByKey3f
- rprContextSetParameterByKey4f
- rprContextSetParameterByKeyPtr
- rprContextSetParameterByKeyString
- rprContextSetParameterString
- rprContextSetScene
- rprCreateContext
- rprCurveGetInfo
- rprCurveSetMaterial
- rprCurveSetTransform
- rprCurveSetVisibility
- rprCurveSetVisibilityFlag
- rprDirectionalLightSetRadiantPower3f
- rprDirectionalLightSetShadowSoftnessAngle
- rprDiskLightSetAngle
- rprDiskLightSetRadiantPower3f
- rprDiskLightSetRadius
- rprEnvironmentLightAttachPortal
- rprEnvironmentLightDetachPortal
- rprEnvironmentLightGetEnvironmentLightOverride
- rprEnvironmentLightSetEnvironmentLightOverride
- rprEnvironmentLightSetImage
- rprEnvironmentLightSetIntensityScale
- rprFrameBufferClear
- rprFrameBufferFillWithColor
- rprFrameBufferGetInfo
- rprFrameBufferSaveToFile
- rprFrameBufferSaveToFileEx
- rprFrameBufferSetLPE
- rprGridGetInfo
- rprHeteroVolumeGetInfo
- rprHeteroVolumeSetAlbedo
- rprHeteroVolumeSetAlbedoGrid
- rprHeteroVolumeSetAlbedoLookup
- rprHeteroVolumeSetAlbedoScale
- rprHeteroVolumeSetDensityGrid
- rprHeteroVolumeSetDensityLookup
- rprHeteroVolumeSetDensityScale
- rprHeteroVolumeSetEmission
- rprHeteroVolumeSetEmissionGrid
- rprHeteroVolumeSetEmissionLookup
- rprHeteroVolumeSetEmissionScale
- rprHeteroVolumeSetFilter
- rprHeteroVolumeSetTransform
- rprIESLightSetImageFromFile
- rprIESLightSetImageFromIESdata
- rprIESLightSetRadiantPower3f
- rprImageGetInfo
- rprImageSetFilter
- rprImageSetGamma
- rprImageSetInternalCompression
- rprImageSetMipmapEnabled
- rprImageSetOcioColorspace
- rprImageSetUDIM
- rprImageSetWrap
- rprInstanceGetBaseShape
- rprLightGetInfo
- rprLightSetGroupId
- rprLightSetTransform
- rprMaterialNodeGetInfo
- rprMaterialNodeGetInputInfo
- rprMaterialNodeSetID
- rprMaterialNodeSetInputBufferDataByKey
- rprMaterialNodeSetInputFByKey
- rprMaterialNodeSetInputImageDataByKey
- rprMaterialNodeSetInputNByKey
- rprMaterialNodeSetInputUByKey
- rprMaterialSystemCreateNode
- rprMaterialSystemGetInfo
- rprMaterialSystemGetSize
- rprMeshGetInfo
- rprObjectDelete
- rprObjectSetName
- rprPointLightSetRadiantPower3f
- rprPostEffectGetInfo
- rprPostEffectSetParameter1f
- rprPostEffectSetParameter1u
- rprPostEffectSetParameter3f
- rprPostEffectSetParameter4f
- rprRegisterPlugin
- rprSceneAttachCurve
- rprSceneAttachHeteroVolume
- rprSceneAttachLight
- rprSceneAttachShape
- rprSceneClear
- rprSceneDetachCurve
- rprSceneDetachHeteroVolume
- rprSceneDetachLight
- rprSceneDetachShape
- rprSceneGetBackgroundImage
- rprSceneGetCamera
- rprSceneGetCameraRight
- rprSceneGetEnvironmentLight
- rprSceneGetInfo
- rprSceneSetBackgroundImage
- rprSceneSetCamera
- rprSceneSetCameraRight
- rprSceneSetEnvironmentLight
- rprShapeAttachRenderLayer
- rprShapeAutoAdaptSubdivisionFactor
- rprShapeDetachRenderLayer
- rprShapeGetInfo
- rprShapeMarkStatic
- rprShapeSetAngularMotion
- rprShapeSetContourIgnore
- rprShapeSetDisplacementMaterial
- rprShapeSetDisplacementScale
- rprShapeSetHeteroVolume
- rprShapeSetLayerMask
- rprShapeSetLightGroupID
- rprShapeSetLinearMotion
- rprShapeSetMaterial
- rprShapeSetMaterialFaces
- rprShapeSetMotionTransform
- rprShapeSetMotionTransformCount
- rprShapeSetObjectGroupID
- rprShapeSetObjectID
- rprShapeSetScaleMotion
- rprShapeSetReflectionCatcher
- rprShapeSetShadowCatcher
- rprShapeSetSubdivisionAutoRatioCap
- rprShapeSetSubdivisionBoundaryInterop
- rprShapeSetSubdivisionCreaseWeight
- rprShapeSetSubdivisionFactor
- rprShapeSetTransform
- rprShapeSetVertexValue
- rprShapeSetVisibility
- rprShapeSetVisibilityFlag
- rprShapeSetVisibilityInSpecular
- rprShapeSetVolumeMaterial
- rprSkyLightAttachPortal
- rprSkyLightDetachPortal
- rprSkyLightSetAlbedo
- rprSkyLightSetDirection
- rprSkyLightSetScale
- rprSkyLightSetTurbidity
- rprSphereLightSetRadiantPower3f
- rprSphereLightSetRadius
- rprSpotLightSetConeShape
- rprSpotLightSetImage
- rprSpotLightSetRadiantPower3f
- Transitioning from RPR 1.X to 2.0
- Radeon Image Filters
- Basic Example
- Filters
- ACES filmic tone mapping filter
- AI custom model filter
- AI denoiser filter
- AI upscale filter
- Auto linear tone mapping filter
- BGRA TO RGBA conversion filter
- Bilateral denoiser filter
- Binary operation filter
- Bloom filter
- Color space changing filter
- Convert filter
- Depth of field filter
- Dilate (erode) filter
- Drago tone mapping filter
- Dynamic resampling filter
- Edge-avoiding À-Trous wavelet filter
- Emboss filter
- Exponential tone mapping filter
- Filmic uncharted tone mapping filter
- Gamma correction filter
- Gaussian blurring filter
- Horizontal flip filter
- Hue-saturation changing filter
- Laplace edge detection filter
- Linear photographic tone mapping filter
- Linear tone mapping filter
- Local weighted regression filter
- Max-white tone mapping filter
- Median denoiser filter
- Morphological antialiasing filter
- Motion blur filter
- Motion buffer filter
- Multiplication filter
- NDC depth filter
- Photographic tone mapping filter
- Posterization filter
- Range remap filter
- Reinhard tone mapping filter
- Resampling filter
- RGB noise filter
- Rotation filter
- Sharpen filter
- Sobel edge detection filter
- Spread filter
- Temporal accumulation filter
- User defined filter
- Vertical flip filter
- Weighted sum filter
- Combining Filters
- Data Types
- Data Structs
- Info and Setting Types
- API Reference
- rifCommandQueueAttachImageFilter
- rifCommandQueueAttachImageFilterRect
- rifCommandQueueDetachImageFilter
- rifContextCreateCommandQueue
- rifContextCreateImage
- rifContextCreateImageFilter
- rifContextCreateImageFromDirectX11Buffer
- rifContextCreateImageFromDirectX11Texture
- rifContextCreateImageFromDirectX12Memory
- rifContextCreateImageFromMetalMemory
- rifContextCreateImageFromOpenClMemory
- rifContextCreateImageFromOpenGlTexture
- rifContextExecuteCommandQueue
- rifContextGetDeviceInfo
- rifContextGetInfo
- rifContextSetInfo
- rifCreateContext
- rifCreateContextFromDirectX12Context
- rifCreateContextFromMetalContext
- rifCreateContextFromOpenClContext
- rifCreateOpenCLContextSharedWithDirectX11
- rifFlushQueue
- rifGetDeviceCount
- rifGetErrorCodeDescription
- rifGetErrorCodeString
- rifGetLastErrorMessage
- rifImageFilterClearParameterImage
- rifImageFilterGetInfo
- rifImageFilterSetComputeType
- rifImageFilterSetParameter1f
- rifImageFilterSetParameter1i
- rifImageFilterSetParameter1u
- rifImageFilterSetParameter2f
- rifImageFilterSetParameter2i
- rifImageFilterSetParameter2u
- rifImageFilterSetParameter3f
- rifImageFilterSetParameter3i
- rifImageFilterSetParameter3u
- rifImageFilterSetParameter4f
- rifImageFilterSetParameter4i
- rifImageFilterSetParameter4u
- rifImageFilterSetParameter8f
- rifImageFilterSetParameter8i
- rifImageFilterSetParameter8u
- rifImageFilterSetParameter16f
- rifImageFilterSetParameter16i
- rifImageFilterSetParameter16u
- rifImageFilterSetParameterFloatArray
- rifImageFilterSetParameterImage
- rifImageFilterSetParameterImageArray
- rifImageFilterSetParameterString
- rifImageGetInfo
- rifImageMap
- rifImageUnmap
- rifObjectDelete
- rifParameterGetInfo
- rifSyncronizeQueue
- Tracing
- Radeon Machine Learning
- Examples
- Data Types
- Data Structs
- rml_context
- rml_context_params
- rml_graph
- rml_memory_info
- rml_model
- rml_op
- rml_op_batch_norm_params
- rml_op_bias_add_params
- rml_op_binary_params
- rml_op_cast_params
- rml_op_celu_params
- rml_op_clip_params
- rml_op_concat_params
- rml_op_const_params
- rml_op_conv_2d_params
- rml_op_conv_2d_transpose_params
- rml_op_desc
- rml_op_depth_to_space_params
- rml_op_elu_params
- rml_op_flatten_params
- rml_op_gemm_params
- rml_op_leaky_relu_params
- rml_op_local_response_norm_params
- rml_op_pad_params
- rml_op_placeholder_params
- rml_op_pool_2d_params
- rml_op_pool_2d_global_params
- rml_op_port_params
- rml_op_pow_params
- rml_op_quantize_linear_params
- rml_op_reduce_params
- rml_op_resize_2d_params
- rml_op_reshape_params
- rml_op_round_params
- rml_op_selu_params
- rml_op_slice_params
- rml_op_space_to_depth_params
- rml_op_squeeze_params
- rml_op_stack_params
- rml_op_thresholded_relu_params
- rml_op_top_k_params
- rml_op_transpose_params
- rml_op_unary_params
- rml_op_unsqueeze_params
- rml_size_2d
- rml_strings
- rml_tensor
- rml_tensor_info
- Info and Setting Types
- API Reference
- rmlConnectGraphs
- rmlCreateContextFromClQueue
- rmlCreateContextFromD3DQueue
- rmlCreateContextFromMTLQueue
- rmlCreateDefaultContext
- rmlCreateGraph
- rmlCreateModelFromGraph
- rmlCreateOperation
- rmlCreateTensor
- rmlCreateTensorFromClBuffer
- rmlCreateTensorFromD3DResource
- rmlCreateTensorFromMTLBuffer
- rmlGetClBufferFromTensor
- rmlGetD3DResourceFromTensor
- rmlGetGraphInputNames
- rmlGetGraphOutputNames
- rmlGetLastError
- rmlGetMTLBufferFromTensor
- rmlGetModelInputInfo
- rmlGetModelMemoryInfo
- rmlGetModelOutputInfo
- rmlGetTensorInfo
- rmlInfer
- rmlLoadGraph
- rmlLoadGraphFromBuffer
- rmlLoadGraphFromFile
- rmlMapTensor
- rmlPrepareModel
- rmlReleaseContext
- rmlReleaseGraph
- rmlReleaseModel
- rmlReleaseTensor
- rmlResetModelStates
- rmlSetD3DCommandList
- rmlSetDMLFloat16Allowed
- rmlSetLoggingEnabled
- rmlSetMIOpenAutoTuningOn
- rmlSetModelInput
- rmlSetModelInputInfo
- rmlSetModelOutput
- rmlSetModelOutputNames
- rmlSetNumD3DCommandLists
- rmlUnmapTensor
- RadeonRays
- Examples
- Data Types
- Data Structs
- Info and Setting Types
- API Reference
- rrAllocateAccelerationStructureDevicePtr
- rrAllocateCommandStream
- rrAllocateDeviceBuffer
- rrCmdBuildGeometry
- rrCmdBuildScene
- rrCmdIntersect
- rrCreateContext
- rrCreateContextDX
- rrCreateContextMTL
- rrCreateContextVk
- rrCreateGroupMPS
- rrDestroyContext
- rrGetCommandStreamFromD3D12CommandList
- rrGetCommandStreamFromMTLCommandBuffer
- rrGetCommandStreamFromVkCommandBuffer
- rrGetDevicePtrFromBuffer
- rrGetDevicePtrFromD3D12Resource
- rrGetDevicePtrFromMTLResource
- rrGetDevicePtrFromVkBuffer
- rrGetGeometryBuildMemoryRequirements
- rrGetSceneBuildMemoryRequirements
- rrGetTraceMemoryRequirements
- rrMapDevicePtr
- rrReleaseCommandStream
- rrReleaseDevicePtr
- rrReleaseEvent
- rrReleaseExternalCommandStream
- rrSetLogFile
- rrSetLogLevel
- rrSubmitCommandStream
- rrUnmapDevicePtr
- rrWaitEvent
- Uber Shader
- Radeon ProRender Plug-ins
- Material Library
- Blender
- Maya
- 3ds Max
- Unreal Engine
- Houdini
- Inventor
- USD Hydra Delegate
AOVs¶
AMD Radeon ProRender supports a set of AOVs (Arbitrary Output Variables) in the Viewport, also known as render passes. AOVs can be useful for examining various aspects of the scene through fine-tuning and tweaking the scene, or as a diagnostics tool.
To switch between AOVs, at the top of the viewport click AOV and choose the necessary option.
Color¶
The Color AOV renders the final beauty image, including information about the surface color, lighting, shadows and so on.
Opacity¶
The Opacity AOV renders alpha-channel information for objects in the scene. This is a greyscale map with fully opaque objects shown as solid white and fully transparent objects not displayed. Values of opacity in-between are shown with partially transparent shades of gray.
WorldCoordinate¶
The WorldCoordinate AOV renders objects in the scene colored in accordance with their position in the world coordinate system. RGB color values correspond to XYZ coordinates in the 3D world space.
UV¶
The UV AOV renders texture UV coordinates using color values (red for U, green for V).
MaterialIndex¶
The MaterialIndex AOV creates a mask for materials assigned to the meshes in the scene, which is useful for isolating materials in compositing. The material masks are differentiated with various shades of red.
GeometricNormal¶
The GeometricNormal AOV renders normals of the actual geometry without smoothing, based on the camera angle.
ShadingNormal¶
The ShadingNormal AOV renders surface normals. This pass includes smooth normals and surface attribute effects, such as bump maps.
Depth¶
The Depth AOV describes how far away from the camera object surfaces are. This AOV represents a depth map with a black-to-white gradient.
ObjectId¶
The ObjectId AOV creates a mask for various objects in the scene, which is useful for isolating objects in compositing.
ObjectGroupId¶
The ObjectId AOV creates a mask for various object groups in the scene, which is useful for isolating objects in compositing.
ShadowCatcher¶
Not supported at the moment.
Background¶
The Background AOV renders the environment background color or image-based environment lighting visible to the camera.
Emission¶
The Emission AOV renders output from emissive objects with the Emissive type of the RPR Material. This AOV only takes into account the emissive component of a shader, but does not include information on how it affects the lighting in the scene.
Velocity¶
Not supported at the moment.
DirectIllumination¶
The DirectIllumination AOV renders direct lighting in the scene from all light sources and surfaces. Light bouncing off object surfaces towards other surfaces is ignored in this pass.
IndirectIllumination¶
The IndirectIllumination AOV renders indirect light from all light sources and surfaces. This pass stores information about light bounced off object surfaces towards other surfaces in the scene.
AmbientOcclusion¶
The AmbientOcclusion AOV renders complex interactions between inter-reflections of objects in the scene. This pass stores information on soft shadows from global illumination at mesh intersections, at/in cracks or in corners.
DirectDiffuse¶
The DirectDiffuse AOV renders direct light hitting diffuse surfaces. This pass considers only the first reflection off the surface, and does not store information on bounce lighting. Direct light reaching the diffuse surface is multiplied by the material’s color.
IndirectDiffuse¶
The IndirectDiffuse AOV renders indirect light bounced off diffuse surfaces. The AOV takes into account lighting after more than one reflection off surfaces. Bounced light reaching the surface is multiplied by the material’s color.
IndirectReflect¶
The IndirectReflect AOV renders indirect light bounced off reflective or specular surfaces. The AOV takes into account lighting after more than one reflection off the surface.
Refract¶
The Refract AOV renders light transmitted through refractive materials. The AOV displays transparent surfaces along with reflections on them, as well as objects seen through these surfaces.
Volume¶
Not supported at the moment.
DirectReflect¶
The DirectReflect AOV renders reflections on smooth surfaces, including specular highlights and hot spots. This pass only considers the first reflection off the surface, and does not store information on bounce lighting.
LightGroup¶
The LightGroup pass renders lighting information from light sources in a particular group of lights. Grouping is based on material names in Unreal Engine.