Radeon ProRender


Creates a new image object with the defined format and GL texture associated with the context.

rif_int rifContextCreateImageFromOpenGlTexture( rif_context context,
  unsigned int target,
  int miplevel,
  unsigned int texture,
  rif_image * out_image);


Parameter Input/Output Description
context input A valid context object.
target input GL texture target.
miplevel input GL texture miplevel.
texture input GL texture ID.
out_image output A pointer to the image object which will be created if the function performs successfully.


Returns RIF_SUCCESS if the function is executed successfully, or RIF_ERROR code if a problem is encountered.


Possible error codes:

  • RIF_ERROR_INVALID_CONTEXT - context is not a valid context object.
  • RIF_ERROR_INVALID_PARAMETER - out_image is nullptr.
  • RIF_ERROR_UNSUPPORTED_IMAGE_FORMAT - texture format is currently unsupported.
  • RIF_ERROR_INVALID_GL_TEXTURE - texture is not a valid texture ID.
  • RIF_ERROR_UNSUPPORTED - creating images from GL textures is not supported under the current platform.