Adding Physical Lights
To add a physical light to a scene:
Make sure that AMD Radeon ProRender is set as the active render engine in Maya.
For details, see Switching to AMD Radeon ProRender in Maya.
Add a physical light using one of the following methods:
From the main menu, select Radeon ProRender > Lights > Create Physical Light Node.
Switch to the Radeon ProRender shelf and click the Create Physical Light icon.
In the Outliner, select the RPRPhysicalLight node.
In the Attribute Editor, switch to the RPRPhysicalLightShape tab to display the light settings.
Specify the settings for the physical light source as described later in this section.