- Radeon ProRender SDK
- Downloading and Getting Started
- How to Use RPR SDK
- Data Types
- Data Structs
- Info and Setting Types
- rpr_aa_filter
- rpr_aov
- rpr_api_version
- rpr_bool
- rpr_buffer_element_type
- rpr_buffer_info
- rpr_camera_info
- rpr_camera_mode
- rpr_color_space
- rpr_component_type
- rpr_composite_info
- rpr_composite_type
- rpr_context_info
- rpr_context_sampler_type
- rpr_context_properties
- rpr_creation_flags
- rpr_curve_parameter
- rpr_environment_override
- rpr_framebuffer_info
- rpr_grid_indices_topology
- rpr_grid_parameter
- rpr_hetero_volume_filter
- rpr_hetero_volume_indices_topology
- rpr_hetero_volume_parameter
- rpr_image_filter_type
- rpr_image_info
- rpr_image_wrap_type
- rpr_instance_info
- rpr_light_info
- rpr_light_type
- rpr_lut_info
- rpr_material_node_arithmetic_operation
- rpr_material_node_info
- rpr_material_node_input
- rpr_material_node_input_info
- rpr_material_node_input_type
- rpr_material_node_lookup_value
- rpr_material_node_transform_op
- rpr_material_node_type
- rpr_material_node_uvtype_value
- rpr_material_system_info
- rpr_mesh_info
- rpr_object_info
- rpr_parameter_info
- rpr_parameter_type
- rpr_post_effect_info
- rpr_post_effect_type
- rpr_render_mode
- rpr_scene_info
- rpr_shape_info
- rpr_shape_type
- rpr_status
- rpr_subdiv_boundary_interfop_type
- rpr_tonemapping_operator
- rpr_ubermaterial_emission_mode
- rpr_ubermaterial_ior_mode
- rpr_volume_type
- Shaders
- rpr_material_node_add
- rpr_material_node_ao_map
- rpr_material_node_arithmetic
- rpr_material_node_blend
- rpr_material_node_blend_value
- rpr_material_node_buffer_sampler
- rpr_material_node_bump_map
- rpr_material_node_checker_texture
- rpr_material_node_constant_texture
- rpr_material_node_diffuse
- rpr_material_node_diffuse_refraction
- rpr_material_node_dot_texture
- rpr_material_node_emissive
- rpr_material_node_fresnel
- rpr_material_node_fresnel_schlick
- rpr_material_node_gradient_texture
- rpr_material_node_image_texture
- rpr_material_node_input_lookup
- rpr_material_node_microfacet
- rpr_material_node_microfacet_anisotropic_reflection
- rpr_material_node_microfacet_anisotropic_refraction
- rpr_material_node_microfacet_beckmann
- rpr_material_node_microfacet_refraction
- rpr_material_node_noise2d_texture
- rpr_material_node_normal_map
- rpr_material_node_orennayar
- rpr_material_node_passthrough
- rpr_material_node_phong
- rpr_material_node_reflection
- rpr_material_node_refraction
- rpr_material_node_transparent
- rpr_material_node_twosided
- rpr_material_node_uv_procedural
- rpr_material_node_uv_triplanar
- rpr_material_node_volume
- rpr_material_node_ward
- Tutorials
- Basic Scene Demo
- Context Creation
- Scene Creation
- Camera Setup
- Mesh Creation
- Instance Creation
- Deformation Motion Blur
- Point Light Creation
- Emissive Shape Creation
- Environment Light Creation
- Textured Material Creation
- Materials Demo
- Uber Material Creation
- SSS Uber Material Creation
- Two Sided Materials
- Tiled Rendering
- AOVs Setting
- Framebuffer Access
- OpenGL Interop
- Gamma Post Process Effect
- Curve Creation
- Import/Export
- Shadow Catcher
- Adaptive Sampling
- Tracing
- Parameters Enumeration
- Volume
- Hybrid
- Mesh Obj
- API Reference
- rprBufferGetInfo
- rprCameraGetInfo
- rprCameraLookAt
- rprCameraSetAngularMotion
- rprCameraSetApertureBlades
- rprCameraSetExposure
- rprCameraSetFarPlane
- rprCameraSetFocalLength
- rprCameraSetFocalTilt
- rprCameraSetFocusDistance
- rprCameraSetFStop
- rprCameraSetIPD
- rprCameraSetLensShift
- rprCameraSetLinearMotion
- rprCameraSetMode
- rprCameraSetNearPlane
- rprCameraSetOrthoHeight
- rprCameraSetOrthoWidth
- rprCameraSetSensorSize
- rprCameraSetTiltCorrection
- rprCameraSetTransform
- rprCompositeCompute
- rprCompositeGetInfo
- rprCompositeSetInput1u
- rprCompositeSetInput4f
- rprCompositeSetInputC
- rprCompositeSetInputFb
- rprCompositeSetInputLUT
- rprCompositeSetInputOp
- rprContextAbortRender
- rprContextAttachPostEffect
- rprContextAttachRenderLayer
- rprContextClearMemory
- rprContextCreateBuffer
- rprContextCreateCamera
- rprContextCreateComposite
- rprContextCreateCurve
- rprContextCreateDirectionalLight
- rprContextCreateDiskLight
- rprContextCreateEnvironmentLight
- rprContextCreateFrameBuffer
- rprContextCreateFramebufferFromGLTexture2D
- rprContextCreateGrid
- rprContextCreateHeteroVolume
- rprContextCreateIESLight
- rprContextCreateImage
- rprContextCreateImageFromFile
- rprContextCreateImageFromFileMemory
- rprContextCreateInstance
- rprContextCreateLUTFromData
- rprContextCreateLUTFromFile
- rprContextCreateMaterialSystem
- rprContextCreateMesh
- rprContextCreateMeshEx
- rprContextCreateMeshEx2
- rprContextCreatePointLight
- rprContextCreatePostEffect
- rprContextCreateScene
- rprContextCreateSkyLight
- rprContextCreateSphereLight
- rprContextCreateSpotLight
- rprContextDetachPostEffect
- rprContextDetachRenderLayer
- rprContextGetAOV
- rprContextGetAttachedPostEffect
- rprContextGetAttachedPostEffectCount
- rprContextGetInfo
- rprContextGetParameterInfo
- rprContextGetScene
- rprContextRender
- rprContextRenderTile
- rprContextResolveFrameBuffer
- rprContextSetActivePlugin
- rprContextSetAOV
- rprContextSetAOVindexLookup
- rprContextSetAOVindicesLookup
- rprContextSetParameterByKey1f
- rprContextSetParameterByKey1u
- rprContextSetParameterByKey3f
- rprContextSetParameterByKey4f
- rprContextSetParameterByKeyPtr
- rprContextSetParameterByKeyString
- rprContextSetParameterString
- rprContextSetScene
- rprCreateContext
- rprCurveGetInfo
- rprCurveSetMaterial
- rprCurveSetTransform
- rprCurveSetVisibility
- rprCurveSetVisibilityFlag
- rprDirectionalLightSetRadiantPower3f
- rprDirectionalLightSetShadowSoftnessAngle
- rprDiskLightSetAngle
- rprDiskLightSetRadiantPower3f
- rprDiskLightSetRadius
- rprEnvironmentLightAttachPortal
- rprEnvironmentLightDetachPortal
- rprEnvironmentLightGetEnvironmentLightOverride
- rprEnvironmentLightSetEnvironmentLightOverride
- rprEnvironmentLightSetImage
- rprEnvironmentLightSetIntensityScale
- rprFrameBufferClear
- rprFrameBufferFillWithColor
- rprFrameBufferGetInfo
- rprFrameBufferSaveToFile
- rprFrameBufferSaveToFileEx
- rprFrameBufferSetLPE
- rprGridGetInfo
- rprHeteroVolumeGetInfo
- rprHeteroVolumeSetAlbedo
- rprHeteroVolumeSetAlbedoGrid
- rprHeteroVolumeSetAlbedoLookup
- rprHeteroVolumeSetAlbedoScale
- rprHeteroVolumeSetDensityGrid
- rprHeteroVolumeSetDensityLookup
- rprHeteroVolumeSetDensityScale
- rprHeteroVolumeSetEmission
- rprHeteroVolumeSetEmissionGrid
- rprHeteroVolumeSetEmissionLookup
- rprHeteroVolumeSetEmissionScale
- rprHeteroVolumeSetFilter
- rprHeteroVolumeSetTransform
- rprIESLightSetImageFromFile
- rprIESLightSetImageFromIESdata
- rprIESLightSetRadiantPower3f
- rprImageGetInfo
- rprImageSetFilter
- rprImageSetGamma
- rprImageSetInternalCompression
- rprImageSetMipmapEnabled
- rprImageSetOcioColorspace
- rprImageSetUDIM
- rprImageSetWrap
- rprInstanceGetBaseShape
- rprLightGetInfo
- rprLightSetGroupId
- rprLightSetTransform
- rprMaterialNodeGetInfo
- rprMaterialNodeGetInputInfo
- rprMaterialNodeSetID
- rprMaterialNodeSetInputBufferDataByKey
- rprMaterialNodeSetInputFByKey
- rprMaterialNodeSetInputImageDataByKey
- rprMaterialNodeSetInputNByKey
- rprMaterialNodeSetInputUByKey
- rprMaterialSystemCreateNode
- rprMaterialSystemGetInfo
- rprMaterialSystemGetSize
- rprMeshGetInfo
- rprObjectDelete
- rprObjectSetName
- rprPointLightSetRadiantPower3f
- rprPostEffectGetInfo
- rprPostEffectSetParameter1f
- rprPostEffectSetParameter1u
- rprPostEffectSetParameter3f
- rprPostEffectSetParameter4f
- rprRegisterPlugin
- rprSceneAttachCurve
- rprSceneAttachHeteroVolume
- rprSceneAttachLight
- rprSceneAttachShape
- rprSceneClear
- rprSceneDetachCurve
- rprSceneDetachHeteroVolume
- rprSceneDetachLight
- rprSceneDetachShape
- rprSceneGetBackgroundImage
- rprSceneGetCamera
- rprSceneGetCameraRight
- rprSceneGetEnvironmentLight
- rprSceneGetInfo
- rprSceneSetBackgroundImage
- rprSceneSetCamera
- rprSceneSetCameraRight
- rprSceneSetEnvironmentLight
- rprShapeAttachRenderLayer
- rprShapeAutoAdaptSubdivisionFactor
- rprShapeDetachRenderLayer
- rprShapeGetInfo
- rprShapeMarkStatic
- rprShapeSetAngularMotion
- rprShapeSetContourIgnore
- rprShapeSetDisplacementMaterial
- rprShapeSetDisplacementScale
- rprShapeSetHeteroVolume
- rprShapeSetLayerMask
- rprShapeSetLightGroupID
- rprShapeSetLinearMotion
- rprShapeSetMaterial
- rprShapeSetMaterialFaces
- rprShapeSetMotionTransform
- rprShapeSetMotionTransformCount
- rprShapeSetObjectGroupID
- rprShapeSetObjectID
- rprShapeSetScaleMotion
- rprShapeSetReflectionCatcher
- rprShapeSetShadowCatcher
- rprShapeSetSubdivisionAutoRatioCap
- rprShapeSetSubdivisionBoundaryInterop
- rprShapeSetSubdivisionCreaseWeight
- rprShapeSetSubdivisionFactor
- rprShapeSetTransform
- rprShapeSetVertexValue
- rprShapeSetVisibility
- rprShapeSetVisibilityFlag
- rprShapeSetVisibilityInSpecular
- rprShapeSetVolumeMaterial
- rprSkyLightAttachPortal
- rprSkyLightDetachPortal
- rprSkyLightSetAlbedo
- rprSkyLightSetDirection
- rprSkyLightSetScale
- rprSkyLightSetTurbidity
- rprSphereLightSetRadiantPower3f
- rprSphereLightSetRadius
- rprSpotLightSetConeShape
- rprSpotLightSetImage
- rprSpotLightSetRadiantPower3f
- Transitioning from RPR 1.X to 2.0
- Radeon Image Filters
- Basic Example
- Filters
- ACES filmic tone mapping filter
- AI custom model filter
- AI denoiser filter
- AI upscale filter
- Auto linear tone mapping filter
- BGRA TO RGBA conversion filter
- Bilateral denoiser filter
- Binary operation filter
- Bloom filter
- Color space changing filter
- Convert filter
- Depth of field filter
- Dilate (erode) filter
- Drago tone mapping filter
- Dynamic resampling filter
- Edge-avoiding À-Trous wavelet filter
- Emboss filter
- Exponential tone mapping filter
- Filmic uncharted tone mapping filter
- Gamma correction filter
- Gaussian blurring filter
- Horizontal flip filter
- Hue-saturation changing filter
- Laplace edge detection filter
- Linear photographic tone mapping filter
- Linear tone mapping filter
- Local weighted regression filter
- Max-white tone mapping filter
- Median denoiser filter
- Morphological antialiasing filter
- Motion blur filter
- Motion buffer filter
- Multiplication filter
- NDC depth filter
- Photographic tone mapping filter
- Posterization filter
- Range remap filter
- Reinhard tone mapping filter
- Resampling filter
- RGB noise filter
- Rotation filter
- Sharpen filter
- Sobel edge detection filter
- Spread filter
- Temporal accumulation filter
- User defined filter
- Vertical flip filter
- Weighted sum filter
- Combining Filters
- Data Types
- Data Structs
- Info and Setting Types
- API Reference
- rifCommandQueueAttachImageFilter
- rifCommandQueueAttachImageFilterRect
- rifCommandQueueDetachImageFilter
- rifContextCreateCommandQueue
- rifContextCreateImage
- rifContextCreateImageFilter
- rifContextCreateImageFromDirectX11Buffer
- rifContextCreateImageFromDirectX11Texture
- rifContextCreateImageFromDirectX12Memory
- rifContextCreateImageFromMetalMemory
- rifContextCreateImageFromOpenClMemory
- rifContextCreateImageFromOpenGlTexture
- rifContextExecuteCommandQueue
- rifContextGetDeviceInfo
- rifContextGetInfo
- rifContextSetInfo
- rifCreateContext
- rifCreateContextFromDirectX12Context
- rifCreateContextFromMetalContext
- rifCreateContextFromOpenClContext
- rifCreateOpenCLContextSharedWithDirectX11
- rifFlushQueue
- rifGetDeviceCount
- rifGetErrorCodeDescription
- rifGetErrorCodeString
- rifGetLastErrorMessage
- rifImageFilterClearParameterImage
- rifImageFilterGetInfo
- rifImageFilterSetComputeType
- rifImageFilterSetParameter1f
- rifImageFilterSetParameter1i
- rifImageFilterSetParameter1u
- rifImageFilterSetParameter2f
- rifImageFilterSetParameter2i
- rifImageFilterSetParameter2u
- rifImageFilterSetParameter3f
- rifImageFilterSetParameter3i
- rifImageFilterSetParameter3u
- rifImageFilterSetParameter4f
- rifImageFilterSetParameter4i
- rifImageFilterSetParameter4u
- rifImageFilterSetParameter8f
- rifImageFilterSetParameter8i
- rifImageFilterSetParameter8u
- rifImageFilterSetParameter16f
- rifImageFilterSetParameter16i
- rifImageFilterSetParameter16u
- rifImageFilterSetParameterFloatArray
- rifImageFilterSetParameterImage
- rifImageFilterSetParameterImageArray
- rifImageFilterSetParameterString
- rifImageGetInfo
- rifImageMap
- rifImageUnmap
- rifObjectDelete
- rifParameterGetInfo
- rifSyncronizeQueue
- Tracing
- Radeon Machine Learning
- Examples
- Data Types
- Data Structs
- rml_context
- rml_context_params
- rml_graph
- rml_memory_info
- rml_model
- rml_op
- rml_op_batch_norm_params
- rml_op_bias_add_params
- rml_op_binary_params
- rml_op_cast_params
- rml_op_celu_params
- rml_op_clip_params
- rml_op_concat_params
- rml_op_const_params
- rml_op_conv_2d_params
- rml_op_conv_2d_transpose_params
- rml_op_desc
- rml_op_depth_to_space_params
- rml_op_elu_params
- rml_op_flatten_params
- rml_op_gemm_params
- rml_op_leaky_relu_params
- rml_op_local_response_norm_params
- rml_op_pad_params
- rml_op_placeholder_params
- rml_op_pool_2d_params
- rml_op_pool_2d_global_params
- rml_op_port_params
- rml_op_pow_params
- rml_op_quantize_linear_params
- rml_op_reduce_params
- rml_op_resize_2d_params
- rml_op_reshape_params
- rml_op_round_params
- rml_op_selu_params
- rml_op_slice_params
- rml_op_space_to_depth_params
- rml_op_squeeze_params
- rml_op_stack_params
- rml_op_thresholded_relu_params
- rml_op_top_k_params
- rml_op_transpose_params
- rml_op_unary_params
- rml_op_unsqueeze_params
- rml_size_2d
- rml_strings
- rml_tensor
- rml_tensor_info
- Info and Setting Types
- API Reference
- rmlConnectGraphs
- rmlCreateContextFromClQueue
- rmlCreateContextFromD3DQueue
- rmlCreateContextFromMTLQueue
- rmlCreateDefaultContext
- rmlCreateGraph
- rmlCreateModelFromGraph
- rmlCreateOperation
- rmlCreateTensor
- rmlCreateTensorFromClBuffer
- rmlCreateTensorFromD3DResource
- rmlCreateTensorFromMTLBuffer
- rmlGetClBufferFromTensor
- rmlGetD3DResourceFromTensor
- rmlGetGraphInputNames
- rmlGetGraphOutputNames
- rmlGetLastError
- rmlGetMTLBufferFromTensor
- rmlGetModelInputInfo
- rmlGetModelMemoryInfo
- rmlGetModelOutputInfo
- rmlGetTensorInfo
- rmlInfer
- rmlLoadGraph
- rmlLoadGraphFromBuffer
- rmlLoadGraphFromFile
- rmlMapTensor
- rmlPrepareModel
- rmlReleaseContext
- rmlReleaseGraph
- rmlReleaseModel
- rmlReleaseTensor
- rmlResetModelStates
- rmlSetD3DCommandList
- rmlSetDMLFloat16Allowed
- rmlSetLoggingEnabled
- rmlSetMIOpenAutoTuningOn
- rmlSetModelInput
- rmlSetModelInputInfo
- rmlSetModelOutput
- rmlSetModelOutputNames
- rmlSetNumD3DCommandLists
- rmlUnmapTensor
- RadeonRays
- Examples
- Data Types
- Data Structs
- Info and Setting Types
- API Reference
- rrAllocateAccelerationStructureDevicePtr
- rrAllocateCommandStream
- rrAllocateDeviceBuffer
- rrCmdBuildGeometry
- rrCmdBuildScene
- rrCmdIntersect
- rrCreateContext
- rrCreateContextDX
- rrCreateContextMTL
- rrCreateContextVk
- rrCreateGroupMPS
- rrDestroyContext
- rrGetCommandStreamFromD3D12CommandList
- rrGetCommandStreamFromMTLCommandBuffer
- rrGetCommandStreamFromVkCommandBuffer
- rrGetDevicePtrFromBuffer
- rrGetDevicePtrFromD3D12Resource
- rrGetDevicePtrFromMTLResource
- rrGetDevicePtrFromVkBuffer
- rrGetGeometryBuildMemoryRequirements
- rrGetSceneBuildMemoryRequirements
- rrGetTraceMemoryRequirements
- rrMapDevicePtr
- rrReleaseCommandStream
- rrReleaseDevicePtr
- rrReleaseEvent
- rrReleaseExternalCommandStream
- rrSetLogFile
- rrSetLogLevel
- rrSubmitCommandStream
- rrUnmapDevicePtr
- rrWaitEvent
- Uber Shader
- Radeon ProRender Plug-ins
- Material Library
- Blender
- Maya
- 3ds Max
- Unreal Engine
- Houdini
- Inventor
- USD Hydra Delegate
Exporting and Importing Materials¶
AMD Radeon ProRender allows you to export RPR materials to and import RPR materials from XML files. This possibility can help save time when you need to move materials between different scenes, or if you want to keep your materials for future projects.
Exporting Materials¶
As a result of export, each material is saved as a separate XML file with the material name. The file describes the material node network, parameter values and paths to texture files, if used.
To export selected RPR materials to XML files:
Make sure that AMD Radeon ProRender is set as the active render engine in Maya.
For details, see Switching to Radeon ProRender for Maya.
Open the Hypershade.
In the Hypershade Browser, open the Materials tab and select the materials you want to export.
In the main menu, choose Radeon ProRender > Export > Export Selected Materials to XML.
In the Find Directory window, specify a path to the folder in which the materials will be saved.
To export all materials used in the scene:
Make sure that AMD Radeon ProRender is set as the active render engine in Maya.
For details, see Switching to Radeon ProRender for Maya.
In the main menu, choose Radeon ProRender > Export > Export All Materials to XML.
In the Find Directory window, specify a path to the folder in which the materials will be saved.
Importing Materials¶
To import a material from an XML file:
Make sure that AMD Radeon ProRender is set as the active render engine in Maya.
For details, see Switching to Radeon ProRender for Maya.
In the main menu, choose Radeon ProRender > Import > Import XML Material.
In the Open window, specify a path to the XML file that describes the material.
Open the Hypershade and make sure that the material is available on the Materials tab of the Hypershade Browser.
If the material uses textures, in the Hypershade Browser, open the Textures tab and make sure that the textures have been properly imported.