Maya Nodes and Materials
AMD Radeon ProRender (RPR) supports numerous shader nodes available in Maya. The following table lists the RPR-supported Maya nodes, specifying which of them are fully or partially supported.
More Maya nodes will be supported soon, as the RPR for Maya plug-in is further developed. If certain Maya nodes/materials which you need are not yet supported, please use the relevant RPR nodes and materials.
2D Textures
Node |
Support in Radeon ProRender |
---|---|
Checker |
Partially supported |
File |
Partially supported |
Place2dTexture |
Supported |
Ramp |
Supported |
Other Textures
Node |
Support in Radeon ProRender |
---|---|
Layered Texture |
Supported |
Displacement
Node |
Support in Radeon ProRender |
---|---|
Displacement |
Partially supported |
Image Plane
Node |
Support in Radeon ProRender |
---|---|
Image Plane |
Partially supported |
Lights
Node |
Support in Radeon ProRender |
---|---|
Ambient light |
Partially supported |
Area Light |
Partially supported |
Directional Light |
Partially supported |
Point Light |
Partially supported |
Spot Light |
Partially supported |
Other
Node |
Support in Radeon ProRender |
---|---|
Camera |
Partially supported |
LOD group |
Supported |
Surface
Node |
Support in Radeon ProRender |
---|---|
Anisotropic |
Partially supported |
Utilities
Node |
Support in Radeon ProRender |
---|---|
2D Placement |
Supported |
Blend Colors |
Supported |
BlendTwoAttr |
Supported |
Bump 2D |
Supported |
Clamp |
Partially supported |
Color Constant |
Supported |
Contrast |
Supported |
Gamma Correct |
Supported |
Luminance |
Supported |
Multiply Divide |
Supported |
Plus Minus Average |
Supported |
Remap Color |
Baked |
Remap HSV |
Supported |
Remap Value |
Supported |
Reverse |
Supported |
Volumetric
Node |
Support in Radeon ProRender |
---|---|
Fluid Shape |
Partially supported |