rpr_composite_type
Usage
Type of a composite operator node.
Possible Values
Name |
Value |
Brief Explanation |
---|---|---|
RPR_COMPOSITE_ARITHMETIC |
0x1 |
Arithmetic operation (add, multiply etc.). |
RPR_COMPOSITE_LERP_VALUE |
0x2 |
Mix between two inputs based on a weight. |
RPR_COMPOSITE_INVERSE |
0x3 |
Invert input (1 - input). |
RPR_COMPOSITE_NORMALIZE |
0x4 |
Normalize input to the [0, 1] range. |
RPR_COMPOSITE_GAMMA_CORRECTION |
0x5 |
Perform gamma correction on input. |
RPR_COMPOSITE_EXPOSURE |
0x6 |
Exposure, input ^ n power. |
RPR_COMPOSITE_CONTRAST |
0x7 |
Add contrast to image. |
RPR_COMPOSITE_SIDE_BY_SIDE |
0x8 |
Place two images next to each other horizontally. |
RPR_COMPOSITE_TONEMAP_ACES |
0x9 |
Apply ACES tonemapping. |
RPR_COMPOSITE_TONEMAP_REINHARD |
0xa |
Apply Reinhard tonemapping. |
RPR_COMPOSITE_TONEMAP_LINEAR |
0xb |
Apply Linear tonemapping. |
RPR_COMPOSITE_FRAMEBUFFER |
0xc |
Output a framebuffer. |
RPR_COMPOSITE_CONSTANT |
0xd |
Constant color output. |
RPR_COMPOSITE_LUT |
0xe |
Apply a LUT color correction. |