Radeon ProRender

rpr_composite_type

Usage

Type of a composite operator node.

Possible Values

Name Value Brief Explanation
RPR_COMPOSITE_ARITHMETIC 0x1 Arithmetic operation (add, multiply etc.).
RPR_COMPOSITE_LERP_VALUE 0x2 Mix between two inputs based on a weight.
RPR_COMPOSITE_INVERSE 0x3 Invert input (1 - input).
RPR_COMPOSITE_NORMALIZE 0x4 Normalize input to the [0, 1] range.
RPR_COMPOSITE_GAMMA_CORRECTION 0x5 Perform gamma correction on input.
RPR_COMPOSITE_EXPOSURE 0x6 Exposure, input ^ n power.
RPR_COMPOSITE_CONTRAST 0x7 Add contrast to image.
RPR_COMPOSITE_SIDE_BY_SIDE 0x8 Place two images next to each other horizontally.
RPR_COMPOSITE_TONEMAP_ACES 0x9 Apply ACES tonemapping.
RPR_COMPOSITE_TONEMAP_REINHARD 0xa Apply Reinhard tonemapping.
RPR_COMPOSITE_TONEMAP_LINEAR 0xb Apply Linear tonemapping.
RPR_COMPOSITE_FRAMEBUFFER 0xc Output a framebuffer.
RPR_COMPOSITE_CONSTANT 0xd Constant color output.
RPR_COMPOSITE_LUT 0xe Apply a LUT color correction.