rpr_mesh_info
Usage
Corresponds to data set by rprContextCreateMesh.
Possible Values
Name |
Value |
Brief Explanation |
---|---|---|
RPR_MESH_POLYGON_COUNT |
0x501 |
Number of polygons. |
RPR_MESH_VERTEX_COUNT |
0x502 |
Number of vertices. Polygons can share vertices. |
RPR_MESH_NORMAL_COUNT |
0x503 |
Number of normal values. |
RPR_MESH_UV_COUNT |
0x504 |
Number of UV values. |
RPR_MESH_VERTEX_ARRAY |
0x505 |
Array of vertices. |
RPR_MESH_NORMAL_ARRAY |
0x506 |
Array of normal values. |
RPR_MESH_UV_ARRAY |
0x507 |
Array of UV values. |
RPR_MESH_VERTEX_INDEX_ARRAY |
0x508 |
Array of indices referencing vertices. |
RPR_MESH_NORMAL_INDEX_ARRAY |
0x509 |
Array of indices referencing normal values. |
RPR_MESH_UV_INDEX_ARRAY |
0x50A |
Array of indices referencing UV values. |
RPR_MESH_VERTEX_STRIDE |
0x50C |
Bytes for each vertex value. |
RPR_MESH_NORMAL_STRIDE |
0x50D |
Bytes for each normal value. |
RPR_MESH_UV_STRIDE |
0x50E |
Bytes for each UV value. |
RPR_MESH_VERTEX_INDEX_STRIDE |
0x50F |
Bytes for each vertex index. |
RPR_MESH_NORMAL_INDEX_STRIDE |
0x510 |
Bytes for each normal index. |
RPR_MESH_UV_INDEX_STRIDE |
0x511 |
Bytes for each UV index. |
RPR_MESH_NUM_FACE_VERTICES_ARRAY |
0x512 |
Array of values for number of vertices in each polygon. |
RPR_MESH_UV2_COUNT |
0x513 |
Second UV number of values. |
RPR_MESH_UV2_ARRAY |
0x514 |
Second UV array. |
RPR_MESH_UV2_INDEX_ARRAY |
0x515 |
Second UV index array. |
RPR_MESH_UV2_STRIDE |
0x516 |
Second UV byte size. |
RPR_MESH_UV2_INDEX_STRIDE |
0x517 |
Second UV index stride. |
RPR_MESH_UV_DIM |
0x518 |
UV dimension. |
RPR_MESH_MOTION_DIMENSION |
0x519 |
Number of motion samples. |
RPR_MESH_VOLUME_FLAG |
0x51A |
Unsigned int. Should have value 0 or 1. Specify that the shape is a volume. This flag must be set at the creation time of the shape (rprContextCreateMeshEx2) using the |