Radeon ProRender

rpr_creation_flags

Usage

Flags to set on rprCreateContext. Use bitwise | to do multiple.

Possible Values

Name Value Brief Explanation
RPR_CREATION_FLAGS_ENABLE_GPU0 (1 << 0) Enable GPU number 0.
RPR_CREATION_FLAGS_ENABLE_GPU1 (1 << 1) Enable GPU number 1.
RPR_CREATION_FLAGS_ENABLE_GPU2 (1 << 2) Enable GPU number 2.
RPR_CREATION_FLAGS_ENABLE_GPU3 (1 << 3) Enable GPU number 3.
RPR_CREATION_FLAGS_ENABLE_GPU4 (1 << 6) Enable GPU number 4.
RPR_CREATION_FLAGS_ENABLE_GPU5 (1 << 7) Enable GPU number 5.
RPR_CREATION_FLAGS_ENABLE_GPU6 (1 << 8) Enable GPU number 6.
RPR_CREATION_FLAGS_ENABLE_GPU7 (1 << 9) Enable GPU number 7.
RPR_CREATION_FLAGS_ENABLE_GPU8 (1 << 11) Enable GPU number 8.
RPR_CREATION_FLAGS_ENABLE_GPU9 (1 << 12) Enable GPU number 9.
RPR_CREATION_FLAGS_ENABLE_GPU10 (1 << 13) Enable GPU number 10.
RPR_CREATION_FLAGS_ENABLE_GPU11 (1 << 14) Enable GPU number 11.
RPR_CREATION_FLAGS_ENABLE_GPU12 (1 << 15) Enable GPU number 12.
RPR_CREATION_FLAGS_ENABLE_GPU13 (1 << 16) Enable GPU number 13.
RPR_CREATION_FLAGS_ENABLE_GPU14 (1 << 17) Enable GPU number 14.
RPR_CREATION_FLAGS_ENABLE_GPU15 (1 << 18) Enable GPU number 15.
RPR_CREATION_FLAGS_ENABLE_METAL (1 << 10) Use Metal (macOS only)
RPR_CREATION_FLAGS_ENABLE_CPU (1 << 4) Enable CPU for rendering.
RPR_CREATION_FLAGS_ENABLE_DEBUG (1 << 31) Debug mode.
RPR_CREATION_FLAGS_ENABLE_GL_INTEROP (1 << 5) Enable GL interop for fast framebuffer reads directly to OpenGL®.