Radeon ProRender

rpr_composite_info

Usage

Information to retrieve on an rpr_composite operation node.

Possible Values

Name Value Brief Explanation
RPR_COMPOSITE_ARITHMETIC_INPUT_COLOR1 0x0a color1 input if arithmetic node.
RPR_COMPOSITE_ARITHMETIC_INPUT_OP 0x0b Operation type if arithmetic node.
RPR_COMPOSITE_GAMMA_CORRECTION_INPUT_COLOR 0x0c Input color for gamma correction.
RPR_COMPOSITE_LUT_INPUT_LUT 0x0d Color lut data for color correction.
RPR_COMPOSITE_LUT_INPUT_COLOR 0x0e Input color for lut color correction.
RPR_COMPOSITE_TYPE 0x1 Type of the composite node.
RPR_COMPOSITE_FRAMEBUFFER_INPUT_FB 0x2 Input framebuffer.
RPR_COMPOSITE_NORMALIZE_INPUT_COLOR 0x3 Input color for normalization.
RPR_COMPOSITE_NORMALIZE_INPUT_AOVTYPE 0x4 aov input for normalization.
RPR_COMPOSITE_CONSTANT_INPUT_VALUE 0x5 Value for constant node.
RPR_COMPOSITE_LERP_VALUE_INPUT_COLOR0 0x6 color0 input if mix node.
RPR_COMPOSITE_LERP_VALUE_INPUT_COLOR1 0x7 color1 input if mix node.
RPR_COMPOSITE_LERP_VALUE_INPUT_WEIGHT 0x8 weight input if mix node.
RPR_COMPOSITE_ARITHMETIC_INPUT_COLOR0 0x9 color0 input if arithmetic node.
RPR_COMPOSITE_NAME RPR_OBJECT_NAME Custom Name set with rprObjectSetName().
RPR_COMPOSITE_UNIQUE_ID RPR_OBJECT_UNIQUE_ID ID for this object.
RPR_COMPOSITE_CUSTOM_PTR RPR_OBJECT_CUSTOM_PTR Custom pointer, if set on this object.