rprObjectSetName
Sets an object name.
| rpr_status rprObjectSetName( | void * node, | 
| rpr_char const * name); | 
Parameters
| Parameter | Description | 
|---|---|
| node | The node to set the name for. | 
| name | NULL terminated string name. | 
Notes
Any rpr_object type can have a name set.
Return
Returns RPR_SUCCESS in case of success, or RPR_ERROR code if a problem was encountered.
To learn how to handle errors in AMD Radeon ProRender SDK, see Error Handling.