rprObjectSetName
Sets an object name.
rpr_status rprObjectSetName( |
void * node, |
rpr_char const * name); |
Parameters
Parameter |
Description |
---|---|
node |
The node to set the name for. |
name |
NULL terminated string name. |
Notes
Any rpr_object
type can have a name set.
Return
Returns RPR_SUCCESS in case of success, or RPR_ERROR code if a problem was encountered.
To learn how to handle errors in AMD Radeon ProRender SDK, see Error Handling.