Radeon ProRender

rprMaterialNodeSetInputLightDataByKey

Sets light input value.

rpr_status rprMaterialNodeSetInputLightDataByKey( rpr_material_node in_node,
  rpr_material_node_input in_input,
  rpr_light light);

Parameters

Parameter Description
in_node The material node to set input value for.
in_input The input parameter to set value for.
light Light to set as the input.

Return

Returns RPR_SUCCESS in case of success, or RPR_ERROR code if a problem was encountered.

To learn how to handle errors in AMD Radeon ProRender SDK, see Error Handling.