rprSphereLightSetRadius

Sets the radius of the sphere light. For softer shadows, use a larger radius. For point light, use a tiny radius.

rpr_status rprSphereLightSetRadius(

rpr_light light,

rpr_float radius);

Parameters

Parameter

Description

light

The light for which radius will be set.

radius

Radius of the sphere light.

Return

Returns RPR_SUCCESS in case of success, or RPR_ERROR code if a problem was encountered.

To learn how to handle errors in AMD Radeon ProRender SDK, see Error Handling.