Radeon ProRender


Sets float input value for a material node.

rpr_status rprMaterialNodeSetInputFByKey( rpr_material_node in_node,
  rpr_material_node_input in_input,
  rpr_float in_value_x,
  rpr_float in_value_y,
  rpr_float in_value_z,
  rpr_float in_value_w);


Parameter Description
in_node The material node to set input value for.
in_input The input parameter to set value for.
in_value_x X input value to set.
in_value_y Y input value to set.
in_value_z Z input value to set.
in_value_w W input value to set.


Returns RPR_SUCCESS in case of success, or RPR_ERROR code if a problem was encountered.

To learn how to handle errors in AMD Radeon ProRender SDK, see Error Handling.