rprContextCreatePostEffect
Creates a post effect.
rpr_status rprContextCreatePostEffect( |
rpr_context context, |
rpr_post_effect_type type, |
|
rpr_post_effect * out_effect); |
Parameters
Parameter |
Description |
---|---|
context |
The context to which the post effect will be added. |
type |
The type of the created post effect. |
out_effect |
A pointer to the created post effect object. |
Notes
Post effects, such as tonemapping or bloom filters, are run on RGBA color framebuffer outputs from a render.
Output
A pointer to a post effect object.
Return
Returns RPR_SUCCESS in case of success, or RPR_ERROR code if a problem was encountered.
To learn how to handle errors in AMD Radeon ProRender SDK, see Error Handling.
Errors
Possible error codes:
RPR_ERROR_OUT_OF_SYSTEM_MEMORY
RPR_ERROR_OUT_OF_VIDEO_MEMORY