rprContextCreatePostEffect
Creates a post effect.
| rpr_status rprContextCreatePostEffect( | rpr_context context, | 
| rpr_post_effect_type type, | |
| rpr_post_effect * out_effect); | 
Parameters
| Parameter | Description | 
|---|---|
| context | The context to which the post effect will be added. | 
| type | The type of the created post effect. | 
| out_effect | A pointer to the created post effect object. | 
Notes
Post effects, such as tonemapping or bloom filters, are run on RGBA color framebuffer outputs from a render.
Output
A pointer to a post effect object.
Return
Returns RPR_SUCCESS in case of success, or RPR_ERROR code if a problem was encountered.
To learn how to handle errors in AMD Radeon ProRender SDK, see Error Handling.
Errors
Possible error codes:
- RPR_ERROR_OUT_OF_SYSTEM_MEMORY 
- RPR_ERROR_OUT_OF_VIDEO_MEMORY