Radeon ProRender


Defines the number of transforms for a frame for a shape set with rprShapeSetMotionTransform.

rpr_status rprShapeSetMotionTransformCount( rpr_shape shape,
  rpr_uint transformCount);


Parameter Description
shape rpr_shape to enable multiple motion transforms for.
transformCount Number of transform samples for this shape.


To create a motion from matA to matB:

rprShapeSetTransform(shape, false, matA) // matrix at time=0
rprShapeSetMotionTransform(shape, false, matB, 1) // matrix at time=1
rprShapeSetMotionTransformCount(shape,1) // use 1 motion matrix


Returns RPR_SUCCESS in case of success, or RPR_ERROR code if a problem was encountered.

To learn how to handle errors in AMD Radeon ProRender SDK, see Error Handling.