rprShapeSetMotionTransformCount
Defines the number of transforms for a frame for a shape set with rprShapeSetMotionTransform.
rpr_status rprShapeSetMotionTransformCount( |
rpr_shape shape, |
rpr_uint transformCount); |
Parameters
Parameter |
Description |
---|---|
shape |
|
transformCount |
Number of transform samples for this shape. |
Example
To create a motion from matA to matB:
rprShapeSetTransform(shape, false, matA) // matrix at time=0
rprShapeSetMotionTransform(shape, false, matB, 1) // matrix at time=1
rprShapeSetMotionTransformCount(shape,1) // use 1 motion matrix
Return
Returns RPR_SUCCESS in case of success, or RPR_ERROR code if a problem was encountered.
To learn how to handle errors in AMD Radeon ProRender SDK, see Error Handling.