Radeon ProRender

rprContextCreateSkyLight

Creates sky light.

rpr_int rprContextCreateSkyLight( rpr_context context,
  rpr_light * out_light);

Parameters

Parameter Description
context The context to create a light for.
out_light A pointer to the created light object.

Notes

Sky lights are similar to environment lights, as they cover the entire hemisphere around the scene. However, sky lights have procedural color.

Output

A pointer to a light object.

Return

Returns RPR_SUCCESS in case of success, or RPR_ERROR code if a problem was encountered.

To learn how to handle errors in AMD Radeon ProRender SDK, see Error Handling.

Errors

Possible error codes:

  • RPR_ERROR_OUT_OF_VIDEO_MEMORY
  • RPR_ERROR_OUT_OF_SYSTEM_MEMORY