rprContextCreateSkyLight
Creates sky light.
| rpr_int rprContextCreateSkyLight( | rpr_context context, | 
| rpr_light * out_light); | 
Parameters
| Parameter | Description | 
|---|---|
| context | The context to create a light for. | 
| out_light | A pointer to the created light object. | 
Notes
Sky lights are similar to environment lights, as they cover the entire hemisphere around the scene. However, sky lights have procedural color.
Output
A pointer to a light object.
Return
Returns RPR_SUCCESS in case of success, or RPR_ERROR code if a problem was encountered.
To learn how to handle errors in AMD Radeon ProRender SDK, see Error Handling.
Errors
Possible error codes:
- RPR_ERROR_OUT_OF_VIDEO_MEMORY 
- RPR_ERROR_OUT_OF_SYSTEM_MEMORY