rprContextGetScene

Gets the current scene attached to the context.

A scene is a collection of objects including geometry, lights, cameras and volumes. It also contains all information required to shade these objects.

rpr_status rprContextGetScene(

rpr_context arg0,

rpr_scene * out_scene);

Parameters

Parameter

Description

context

The context from which to obtain the scene.

out_scene

A pointer to the scene object returned.

Output

A pointer to a scene object.

Return

Returns RPR_SUCCESS in case of success, or RPR_ERROR code if a problem was encountered.

To learn how to handle errors in AMD Radeon ProRender SDK, see Error Handling.