rprContextGetScene
Gets the current scene attached to the context.
A scene is a collection of objects including geometry, lights, cameras and volumes. It also contains all information required to shade these objects.
rpr_status rprContextGetScene( |
rpr_context arg0, |
rpr_scene * out_scene); |
Parameters
Parameter |
Description |
---|---|
context |
The context from which to obtain the scene. |
out_scene |
A pointer to the scene object returned. |
Output
A pointer to a scene object.
Return
Returns RPR_SUCCESS in case of success, or RPR_ERROR code if a problem was encountered.
To learn how to handle errors in AMD Radeon ProRender SDK, see Error Handling.