Radeon ProRender


Removes all objects from a scene. Also detaches the camera.

rpr_status rprSceneClear( rpr_scene scene);


Parameter Description
scene The scene to clear.


Be sure to clear the selected scene of all objects: lights, geometry, cameras and textures.

rprSceneClear() does not delete objects, this happens when an object’s reference counter is set to zero.


Returns RPR_SUCCESS in case of success, or RPR_ERROR code if a problem was encountered.

To learn how to handle errors in AMD Radeon ProRender SDK, see Error Handling.