rprSkyLightSetTurbidity
Sets turbidity of a sky light.
rpr_status rprSkyLightSetTurbidity( |
rpr_light skylight, |
rpr_float turbidity); |
Parameters
Parameter |
Description |
---|---|
skylight |
The sky light to set turbidity for. |
turbidity |
The turbidity value to set. |
Notes
Turbidity changes the “haziness” of the sky. Light attenuates differently in hazy skies.
Return
Returns RPR_SUCCESS in case of success, or RPR_ERROR code if a problem was encountered.
To learn how to handle errors in AMD Radeon ProRender SDK, see Error Handling.