rprImageSetMipmapEnabled
Enabling mipmap makes lower resolution copies of the image which the renderer will use for textures in objects that are very small on screen.
rpr_status rprImageSetMipmapEnabled( |
rpr_image image, |
rpr_bool enabled); |
Parameters
Parameter |
Description |
---|---|
image |
The image to set mipmap for. |
enabled |
Enable (true) or disable (false) mipmap. |
Notes
It can lead to performance gains but takes more memory and pre-processing time.
Return
Returns RPR_SUCCESS in case of success, or RPR_ERROR code if a problem was encountered.
To learn how to handle errors in AMD Radeon ProRender SDK, see Error Handling.