rprSkyLightDetachPortal
Removes a portal for a sky light.
rpr_status rprSkyLightDetachPortal( |
rpr_scene scene, |
rpr_light skylight, |
|
rpr_shape portal); |
Parameters
Parameter |
Description |
---|---|
scene |
The scene to remove a portal from. |
skylight |
The sky light to detach. |
portal |
Portal mesh that has been added to light. |
Return
Returns RPR_SUCCESS in case of success, or RPR_ERROR code if a problem was encountered.
To learn how to handle errors in AMD Radeon ProRender SDK, see Error Handling.
Errors
Possible error codes:
RPR_ERROR_INVALID_PARAMETER