Radeon ProRender


Sets uint input value for a material node.

rpr_status rprMaterialNodeSetInputUByKey( rpr_material_node in_node,
  rpr_material_node_input in_input,
  rpr_uint in_value);


Parameter Description
in_node The material node to set an input value for.
in_input The input parameter to set a value for.
in_value The value to set.


Returns RPR_SUCCESS in case of success, or RPR_ERROR code if a problem was encountered.

To learn how to handle errors in AMD Radeon ProRender SDK, see Error Handling.