rprMaterialNodeSetInputUByKey
Sets uint input value for a material node.
rpr_status rprMaterialNodeSetInputUByKey( |
rpr_material_node in_node, |
rpr_material_node_input in_input, |
|
rpr_uint in_value); |
Parameters
Parameter |
Description |
---|---|
in_node |
The material node to set an input value for. |
in_input |
The input parameter to set a value for. |
in_value |
The value to set. |
Return
Returns RPR_SUCCESS in case of success, or RPR_ERROR code if a problem was encountered.
To learn how to handle errors in AMD Radeon ProRender SDK, see Error Handling.