rprCameraSetMotionTransformCount
Sets the number of motion matrices for the camera.
rpr_status rprCameraSetMotionTransformCount( |
rpr_camera camera, |
rpr_uint transformCount); |
Parameters
Parameter |
Description |
---|---|
camera |
The camera to set motion transform count for. |
transformCount |
Number of motion matrices (set with rprCameraSetMotionTransform()) to use. Set transformCount = 0 if you don’t use motion. |
Notes
Set transformCount=0 if you don’t use motion.
For the moment, if you use motion in Northstar, only transformCount=1 is supported.
Example
To create a motion from matA to matB:
rprCameraSetTransform(camera, false, matA) // matrix at time=0
rprCameraSetMotionTransform(camera, false, matB, 1) // matrix at time=1
rprCameraSetMotionTransformCount(camera,1) // use 1 motion matrix
Return
Returns RPR_SUCCESS in case of success, or RPR_ERROR code if a problem was encountered.
To learn how to handle errors in AMD Radeon ProRender SDK, see Error Handling.