rprMaterialNodeSetInputImageDataByKey
Sets an image input value.
rpr_status rprMaterialNodeSetInputImageDataByKey( |
rpr_material_node in_node, |
rpr_material_node_input in_input, |
|
rpr_image image); |
Parameters
Parameter |
Description |
---|---|
in_node |
The material node to set image input value for. |
in_input |
The input parameter to set image value for. |
image |
The image object to set as the input value. |
Notes
Only used in RPR_MATERIAL_NODE_IMAGE_TEXTURE.
Return
Returns RPR_SUCCESS in case of success, or RPR_ERROR code if a problem was encountered.
To learn how to handle errors in AMD Radeon ProRender SDK, see Error Handling.
Errors
Possible error codes:
RPR_ERROR_OUT_OF_SYSTEM_MEMORY
RPR_ERROR_OUT_OF_VIDEO_MEMORY