rprCompositeSetInputLUT

Sets a LUT file object input for a composite node.

rpr_status rprCompositeSetInputLUT(

rpr_composite composite,

const rpr_char * inputName,

rpr_lut input);

Parameters

Parameter

Description

composite

The composite node to set input for.

inputName

Input parameter to set value for.

input

LUT file object to set as the input.

Notes

Only used on RPR_COMPOSITE_LUT composite operations.

Return

Returns RPR_SUCCESS in case of success, or RPR_ERROR code if a problem was encountered.

To learn how to handle errors in AMD Radeon ProRender SDK, see Error Handling.