rprShapeSetEnvironmentLight
Converts a shape to an environment light (finite sphere environment light).
rpr_status rprShapeSetEnvironmentLight( |
rpr_shape shape, |
rpr_bool envLight); |
Parameters
Parameter |
Description |
---|---|
shape |
The shape to convert to an environment light. |
envLight |
Set 1 if the shape should be treated as an environment light. |
Return
Returns RPR_SUCCESS in case of success, or RPR_ERROR code if a problem was encountered.
To learn how to handle errors in AMD Radeon ProRender SDK, see Error Handling.