rprShapeSetEnvironmentLight

Converts a shape to an environment light (finite sphere environment light).

rpr_status rprShapeSetEnvironmentLight(

rpr_shape shape,

rpr_bool envLight);

Parameters

Parameter

Description

shape

The shape to convert to an environment light.

envLight

Set 1 if the shape should be treated as an environment light.

Return

Returns RPR_SUCCESS in case of success, or RPR_ERROR code if a problem was encountered.

To learn how to handle errors in AMD Radeon ProRender SDK, see Error Handling.