Radeon ProRender


Detaches a shape object from a scene.

rpr_int rprSceneDetachShape( rpr_scene scene,
  rpr_shape shape);


Parameter Description
scene The scene to detach a shape from.
shape The shape to detach.


Returns RPR_SUCCESS in case of success, or RPR_ERROR code if a problem was encountered.

To learn how to handle errors in AMD Radeon ProRender SDK, see Error Handling.