rprLightSetVisibilityFlag
Sets a visibility flag for a light.
rpr_status rprLightSetVisibilityFlag( |
rpr_light light, |
rpr_light_info visibilityFlag, |
|
rpr_bool visible); |
Parameters
Parameter |
Description |
---|---|
light |
The light to set visibility for. |
visibilityFlag |
One of visibility flags. |
visible |
Determines if the shape is visible or not. |
Return
Returns RPR_SUCCESS in case of success, or RPR_ERROR code if a problem was encountered.
To learn how to handle errors in AMD Radeon ProRender SDK, see Error Handling.