rprLightDetachRenderLayer

Removes a light from a render layer. Also see rprContextDetachRenderLayer().

rpr_status rprLightDetachRenderLayer(

rpr_light light,

rpr_char const * renderLayerString);

Parameters

Parameter

Description

light

The light to detach the render layer from.

renderLayerString

Render layer name to detach.

Return

Returns RPR_SUCCESS in case of success, or RPR_ERROR code if a problem was encountered.

To learn how to handle errors in AMD Radeon ProRender SDK, see Error Handling.