Radeon ProRender

rpr_render_mode

Usage

Render mode set on RPR_CONTEXT_RENDER_MODE. These change the calculation type done for lighting.

Possible Values

Name Value Brief Explanation
RPR_RENDER_MODE_DIFFUSE 0x0a Diffuse only lighting.
RPR_RENDER_MODE_GLOBAL_ILLUMINATION 0x1 Normal GI lighting.
RPR_RENDER_MODE_DIRECT_ILLUMINATION 0x2 Only direct lighting.
RPR_RENDER_MODE_DIRECT_ILLUMINATION_NO_SHADOW 0x3 Direct lighting with no shadowing.
RPR_RENDER_MODE_WIREFRAME 0x4 White objects with black wireframe.
RPR_RENDER_MODE_MATERIAL_INDEX 0x5 Output only Material indices.
RPR_RENDER_MODE_POSITION 0x6 Output P positions for each pixel hit.
RPR_RENDER_MODE_NORMAL 0x7 Output normal values.
RPR_RENDER_MODE_TEXCOORD 0x8 Output UV coordinates.
RPR_RENDER_MODE_AMBIENT_OCCLUSION 0x9 Output an AO render.