Radeon ProRender

rpr_interpolation_mode

Usage

Used to select one of the available interpolation types (no interpolation or linear interpolation) in a material that needs it. For example, it can be used for the RPR_MATERIAL_INPUT_TYPE input of RPR_MATERIAL_NODE_RAMP, or for the RPR_MATERIAL_INPUT_INTERPOLATION input of RPR_MATERIAL_NODE_TOON_RAMP.

Possible Values

Name Value Brief Explanation
RPR_INTERPOLATION_MODE_NONE 0x0 No interpolation.
RPR_INTERPOLATION_MODE_LINEAR 0x1 Linear interpolation.