rpr_image_info

Usage

Information to retrieve on an rpr_image object.

Possible Values

Name

Value

Brief Explanation

RPR_IMAGE_FORMAT

0x301

Image format.

RPR_IMAGE_DESC

0x302

Struct with image description.

RPR_IMAGE_DATA

0x303

Array of data.

RPR_IMAGE_DATA_SIZEBYTE

0x304

Size of image data.

RPR_IMAGE_WRAP

0x305

Wrapping, what to do when accessing outside the image data array.

RPR_IMAGE_FILTER

0x306

Filter on image.

RPR_IMAGE_GAMMA

0x307

Gamma correction to apply.

RPR_IMAGE_MIPMAP_ENABLED

0x308

If mipmapping is to be used.

RPR_IMAGE_MIP_COUNT

0x309

Number of mip map levels.

RPR_IMAGE_GAMMA_FROM_FILE

0x30A

Whether the gamma is specified in the file.

RPR_IMAGE_UDIM

0x30B

Tile number if this texture is a UDIM tile.

RPR_IMAGE_OCIO_COLORSPACE

0x30C

Name of OpenCOlorIO colorspace to use.

RPR_IMAGE_INTERNAL_COMPRESSION

0x30D

Whether this texture is compressed internally in Radeon ProRender.

RPR_IMAGE_NAME

RPR_OBJECT_NAME

Custom name set with rprObjectSetName().

RPR_IMAGE_UNIQUE_ID

RPR_OBJECT_UNIQUE_ID

ID for this object.

RPR_IMAGE_CUSTOM_PTR

RPR_OBJECT_CUSTOM_PTR

Custom pointer, if set on this object.