rpr_image_info
Usage
Information to retrieve on an rpr_image object.
Possible Values
Name |
Value |
Brief Explanation |
---|---|---|
RPR_IMAGE_FORMAT |
0x301 |
Image format. |
RPR_IMAGE_DESC |
0x302 |
Struct with image description. |
RPR_IMAGE_DATA |
0x303 |
Array of data. |
RPR_IMAGE_DATA_SIZEBYTE |
0x304 |
Size of image data. |
RPR_IMAGE_WRAP |
0x305 |
Wrapping, what to do when accessing outside the image data array. |
RPR_IMAGE_FILTER |
0x306 |
Filter on image. |
RPR_IMAGE_GAMMA |
0x307 |
Gamma correction to apply. |
RPR_IMAGE_MIPMAP_ENABLED |
0x308 |
If mipmapping is to be used. |
RPR_IMAGE_MIP_COUNT |
0x309 |
Number of mip map levels. |
RPR_IMAGE_GAMMA_FROM_FILE |
0x30A |
Whether the gamma is specified in the file. |
RPR_IMAGE_UDIM |
0x30B |
Tile number if this texture is a UDIM tile. |
RPR_IMAGE_OCIO_COLORSPACE |
0x30C |
Name of OpenCOlorIO colorspace to use. |
RPR_IMAGE_INTERNAL_COMPRESSION |
0x30D |
Whether this texture is compressed internally in Radeon ProRender. |
RPR_IMAGE_NAME |
RPR_OBJECT_NAME |
Custom name set with rprObjectSetName(). |
RPR_IMAGE_UNIQUE_ID |
RPR_OBJECT_UNIQUE_ID |
ID for this object. |
RPR_IMAGE_CUSTOM_PTR |
RPR_OBJECT_CUSTOM_PTR |
Custom pointer, if set on this object. |