Radeon ProRender

rpr_image_info

Usage

Information to retrieve on an rpr_image object.

Possible Values

Name Value Brief Explanation
RPR_IMAGE_FORMAT 0x301 Image format.
RPR_IMAGE_DESC 0x302 Struct with image description.
RPR_IMAGE_DATA 0x303 Array of data.
RPR_IMAGE_DATA_SIZEBYTE 0x304 Size of image data.
RPR_IMAGE_WRAP 0x305 Wrapping, what to do when accessing outside the image data array.
RPR_IMAGE_FILTER 0x306 Filter on image.
RPR_IMAGE_GAMMA 0x307 Gamma correction to apply.
RPR_IMAGE_MIPMAP_ENABLED 0x308 If mipmapping is to be used.
RPR_IMAGE_MIP_COUNT 0x309 Number of mip map levels.
RPR_IMAGE_GAMMA_FROM_FILE 0x30A Whether the gamma is specified in the file.
RPR_IMAGE_UDIM 0x30B Tile number if this texture is a UDIM tile.
RPR_IMAGE_OCIO_COLORSPACE 0x30C Name of OpenCOlorIO colorspace to use.
RPR_IMAGE_INTERNAL_COMPRESSION 0x30D Whether this texture is compressed internally in Radeon ProRender.
RPR_IMAGE_NAME RPR_OBJECT_NAME Custom name set with rprObjectSetName().
RPR_IMAGE_UNIQUE_ID RPR_OBJECT_UNIQUE_ID ID for this object.
RPR_IMAGE_CUSTOM_PTR RPR_OBJECT_CUSTOM_PTR Custom pointer, if set on this object.