RPR_MATERIAL_NODE_AO_MAP

Usage

Creates a normal map out of a color input, usually a texture to a normal map.

Parameters

Input

Name

Type and Range

Brief Explanation

RPR_MATERIAL_INPUT_COLOR

color

Color

Input normal map color (usually read in from image texture with normal map).

RPR_MATERIAL_INPUT_SCALE

scale

Float 0-1

Amount to apply normal map to surface normal.