RPR_MATERIAL_NODE_DIFFUSE_REFRACTION

Usage

Diffuse refraction, simply transmits with no scattering and applies color. Often used for see-through plastic or thin diffuse surfaces like leaves.

Parameters

Input

Name

Type and Range

Brief Explanation

RPR_MATERIAL_INPUT_COLOR

color

Color

Diffuse color.

RPR_MATERIAL_INPUT_NORMAL

normal

Vector

Normal direction used for shading.

RPR_MATERIAL_INPUT_ROUGHNESS

roughness

Float 0-1

Diffuse roughness.