RPR_MATERIAL_NODE_DIFFUSE_REFRACTION
Usage
Diffuse refraction, simply transmits with no scattering and applies color. Often used for see-through plastic or thin diffuse surfaces like leaves.
Parameters
| Input | Name | Type and Range | Brief Explanation | 
|---|---|---|---|
| RPR_MATERIAL_INPUT_COLOR | 
 | Color | Diffuse color. | 
| RPR_MATERIAL_INPUT_NORMAL | 
 | Vector | Normal direction used for shading. | 
| RPR_MATERIAL_INPUT_ROUGHNESS | 
 | Float 0-1 | Diffuse roughness. |