RPR_MATERIAL_NODE_DIFFUSE_REFRACTION
Usage
Diffuse refraction, simply transmits with no scattering and applies color. Often used for see-through plastic or thin diffuse surfaces like leaves.
Parameters
Input |
Name |
Type and Range |
Brief Explanation |
---|---|---|---|
RPR_MATERIAL_INPUT_COLOR |
|
Color |
Diffuse color. |
RPR_MATERIAL_INPUT_NORMAL |
|
Vector |
Normal direction used for shading. |
RPR_MATERIAL_INPUT_ROUGHNESS |
|
Float 0-1 |
Diffuse roughness. |