Radeon ProRender

RPR_MATERIAL_NODE_ORENNAYAR

Usage

Represents rough diffuse surfaces, used for materials like sand, concrete, etc.

Parameters

Input Name Type and Range Brief Explanation
RPR_MATERIAL_INPUT_COLOR color Color Diffuse color.
RPR_MATERIAL_INPUT_NORMAL normal Vector Normal direction used for shading.
RPR_MATERIAL_INPUT_ROUGHNESS roughness Float 0-1 Diffuse roughness.