RPR_MATERIAL_NODE_BLEND_VALUE
Usage
Blends texture/arithmetic values based on weight. The output is weight * color0 + (1 - weight) * color1.
Parameters
Input |
Name |
Type and Range |
Brief Explanation |
|---|---|---|---|
RPR_MATERIAL_INPUT_WEIGHT |
|
Float 0-1 |
Mixing weight. |
RPR_MATERIAL_INPUT_COLOR0 |
|
Color |
Texture 0 to mix. |
RPR_MATERIAL_INPUT_COLOR1 |
|
Color |
Texture 1 to mix. |