RPR_MATERIAL_NODE_BLEND_VALUE
Usage
Blends texture/arithmetic values based on weight. The output is weight * color0 + (1 - weight) * color1.
Parameters
| Input | Name | Type and Range | Brief Explanation | 
|---|---|---|---|
| RPR_MATERIAL_INPUT_WEIGHT | 
 | Float 0-1 | Mixing weight. | 
| RPR_MATERIAL_INPUT_COLOR0 | 
 | Color | Texture 0 to mix. | 
| RPR_MATERIAL_INPUT_COLOR1 | 
 | Color | Texture 1 to mix. |