RPR_MATERIAL_NODE_BLEND_VALUE

Usage

Blends texture/arithmetic values based on weight. The output is weight * color0 + (1 - weight) * color1.

Parameters

Input

Name

Type and Range

Brief Explanation

RPR_MATERIAL_INPUT_WEIGHT

weight

Float 0-1

Mixing weight.

RPR_MATERIAL_INPUT_COLOR0

color0

Color

Texture 0 to mix.

RPR_MATERIAL_INPUT_COLOR1

color1

Color

Texture 1 to mix.