Radeon ProRender

RPR_MATERIAL_NODE_BLEND_VALUE

Usage

Blends texture/arithmetic values based on weight. The output is weight * color0 + (1 - weight) * color1.

Parameters

Input Name Type and Range Brief Explanation
RPR_MATERIAL_INPUT_WEIGHT weight Float 0-1 Mixing weight.
RPR_MATERIAL_INPUT_COLOR0 color0 Color Texture 0 to mix.
RPR_MATERIAL_INPUT_COLOR1 color1 Color Texture 1 to mix.