RPR_MATERIAL_NODE_UV_TRIPLANAR
Usage
Triplanar procedural UV, projects a texture from X, Y, Z direction onto geometry.
Parameters
Input |
Name |
Type and Range |
Brief Explanation |
---|---|---|---|
RPR_MATERIAL_INPUT_OFFSET |
|
Vector |
Position (in object space) where the projection is centered. |
RPR_MATERIAL_INPUT_ZAXIS |
|
Vector |
Z direction (up) of the proection shape. |
RPR_MATERIAL_INPUT_XAXIS |
|
Vector |
X direction of the projection. |
RPR_MATERIAL_INPUT_UV_SCALE |
|
Vector |
Amount to scale projection in XYZ. |
RPR_MATERIAL_INPUT_WEIGHT |
|
Float 0-1 |
Weighting of edges. |