RPR_MATERIAL_NODE_UV_TRIPLANAR

Usage

Triplanar procedural UV, projects a texture from X, Y, Z direction onto geometry.

Parameters

Input

Name

Type and Range

Brief Explanation

RPR_MATERIAL_INPUT_OFFSET

offset

Vector

Position (in object space) where the projection is centered.

RPR_MATERIAL_INPUT_ZAXIS

zaxis

Vector

Z direction (up) of the proection shape.

RPR_MATERIAL_INPUT_XAXIS

xaxis

Vector

X direction of the projection.

RPR_MATERIAL_INPUT_UV_SCALE

uv_scale

Vector

Amount to scale projection in XYZ.

RPR_MATERIAL_INPUT_WEIGHT

weight

Float 0-1

Weighting of edges.